Blast Royale is a mobile, top-down battle royale game developed by First Light Games, designed for the Web3 generation. The game aims to onboard players onto the blockchain through engaging gameplay, allowing them to own in-game assets and actively participate in the game's ecosystem.
First Light Games, the studio behind Blast Royale, was founded by industry veterans:
> Anil Das-Gupta: Co-CEO, Product Lead, and Co-Founder. Anil has held positions such as Director of Product, Lead Designer, and Product Manager on a range of top-tier games.
> Neil McFarland: Co-CEO, Creative Lead, and Co-Founder. With 20 years of experience designing for mobile and as Founder/Director of Games at ustwo games (Monument Valley, MV2, Lands End VR, Whale Trail), Neil oversees the creative direction and business aspects of First Light Games.
> Matt Ryan: CTO and Co-Founder. Matt ensures that the games and tech team run smoothly, bringing experience from studios like Natural Motion, Lionhead, and SCEE.
Blast Royale underwent several development phases:
> 2022: The game entered early access with the Deathmatch mode and initiated growth campaigns.
> 2023: The game saw the launch of the "Blast Royale Reloaded" update, introducing new features and improvements.
Blast Royale Roadmap
The development roadmap for Blast Royale includes:
> 2022: Conceptualization, whitepaper launch, team expansion, early access releases, and the introduction of the marketplace.
> 2023: Implementation of team-based gameplay, improvements in user experience, new match-rank-based trophy systems, and gameplay control enhancements.
> Future Plans: Introduction of tournaments, leagues, and an in-game marketplace.